Persistent
From FAS Virtual Worlds Almanac
A virtual world is persistent if it exists independent of its users. Unlike most video games, these worlds are considered "always on" (except during downtime or maintenance). It is a definitional quality of virtual worlds.
Yes
- AdventureQuest Worlds
- Age of Conan
- Age of Reckoning
- Alien Adoption Agency
- Build-a-Bearville
- Cantr II
- Club BK
- Dofus
- Dubit
- EVE Online
- Edusim
- Entropia Universe
- EverQuest I
- EverQuest II
- Final Fantasy XI
- Flyff
- Free Realms
- Gaia Online
- Guild Wars
- Habbo Hotel
- Hello Kitty Online
- Heritage Key
- HiPiHi
- Jokaydia
- Kids world
- Kingsage
- Lineage II
- Lively
- Maple Story
- Matrix Online
- Moo Canada Eh?
- Moshi Monsters
- Multiverse
- OGame
- OSGrid
- Onverse
- Project Wonderland
- Quest Atlantis
- Ragnarok Online
- Reactiongrid
- Resilient Planet
- Rohan Online
- Runescape
- SchMOOze University
- Second Life
- Shores of Hazeron
- Silk Road Online
- Spineworld
- SportsBLOX
- Star Trek Online
- Tapped In
- The Kingdom of the Winds
- The Lord of the Rings Online
- The Saga of Ryzom
- There
- Vue
- Whyville
- World of Warcraft
- Zwinktopia

