Literature Alive
From FAS Virtual Worlds Almanac
| Literature Alive
| |
|---|---|
| URL | http://slurl.com/secondlife/Eduisland%20II/191/205/22 |
| Platform | Web Browser |
| Web Platform | Second Life |
| Use and Demographics | |
|---|---|
| Primary use(s) | Education |
| Target Audience(s) | Students |
| Language(s) | English |
| Theme |
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| Level : Junior High School, Senior High School |
| Arts Literature literacy |
| Features |
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| Graphical and Content Features |
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| Communication
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| Management and Privacy |
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Literature Alive! was created by a members of the educational community in December 2006 and continues to exist on a voluntary basis.
The goals of Literature Alive! are:
- to help faculty create ethical and immersive learning environments that provide added value to students in composition, professional writing, and literature courses; to help students use the resources of a 3D world to add to the depth and breadth of understanding literature;
- to foster a community of open-access educators dedicated to the sharing of teaching content; to promote a lifelong love of learning through a lifelong passion for reading. Literature Alive also demonstrates the power of working collaboratively in Second Life, producing over thirty literary projects across the grid and engaging many educators and students in that process.
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